The Planes of Shah'Haien

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There are two new roleplays up and running. Namely, The Spark and World of Sylfe: The New Age
Current Active Roleplays

The time of the Dark One has passed, ended by the heroism of Raducan, now renowned as both damnor and savior of this new age. However, there is a new threat looming over Sylfe. The Dark One left his taint on the lifestream, the magical force that connects all living things and blankets the entirety of Sylfe.

The lattice has fallen into the hands of the deranged sorceror Merun Al'Caar, who believes he is a God. Using this absolute power over the inhabitants of Sylfe, he has solidified humanity's dominance over the races of the Old Age. Under the misguidance of his "Triune Church," mankind and a few converts from elder races are converting the lands into what they see as "paradise" while paving the way for Merun's transcension of his human body.

In the sky, the Grim Moon looms over the lands, a sign of the Convergence, a sign of the coming end of times. Just what role the denizens of Sylfe will play in this coming end is yet unclear.
In the ravaged world of Ehvin, an ancient malevolence is once again stirring. The Maelstrom, an unnatural storm born from warring energies left behind by Ehvin's cataclysmic past is beginning to make itself manifest again. In the shadow of Ehvin's rifts, the Epimandu, vile creatures with even viler intentions are beginning to rouse from their sleep.

The Reven are growing restless and they are putting out the call for even more Spark bearers, creatures born with a natural affinity for magic. The Reven are beings of great power, but this power came at a price, they could not leave the rifts unless they found their bonded partners who can only be individuals carrying sparks. These Reven are the polar opposite of the Epimandu, they are as much a cause for the Maelstrom as they are a solution for it.

The Grim Moon also casts its shadow over Ehvin and the Convergence is doing nothing to aid in the quelling of the unnatural tempest. The tides are changing and chaos is on the horizon.
Ëthan was once a land of divine beauty, where the cycle of nature was gracefully long, and each season could take more than two decades. Ruled by the Ayalla, special beings chosen among the mortals, the harmony of this seasons lasted through millenia, and could run forever... if it wasn't the sin of selfishness. The fear of death, the eminence of oblivion, can be too much, even for the divine entities. This is the dark point, when even the best intentions, dreams and feelings, can be corrupted. Even the power of love...

After centuries under the power of an endless Winter, mortals are reuniting to fight back the tyranny; a strugle between eternity and mortality. Could they cultivate generosity enough to fight the egotism, or are they just trying to fulfill their own desire? Who is the new avatar of order...or chaos?

This is a roleplay by Kyrion. Visit the OOC at: Ëthan: The Ayalla War


 

 [WoS: New Age] Are'Zel

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AuthorMessage
Kyrion
Creator/Creatrix
Creator/Creatrix
Kyrion


Posts : 232
Join date : 2011-04-01
Age : 33
Location : Brazil

[WoS: New Age] Are'Zel Empty
PostSubject: [WoS: New Age] Are'Zel   [WoS: New Age] Are'Zel I_icon_minitimeSat Apr 02, 2011 11:13 am

[WoS: New Age] Are'Zel Sealofapproval

Name: Are'Zel

Age: 124 years, but according to his mood, he can look much more childish.

Height: 5 feet 2 inches. He's tall for his age, but his family was known for being tall and long.

Length: Around 13 feet.

Bios: Are'Zel comes from a wise and gentle family of the Bright Scales; he's grandson of one of the elders. His family has an intense contact with the elves, learning different arts and magic, botanic and history. Are'zel and his younger sister Francheza were raised by their father, since their mother left when they were still young, and he barely remember her. After learning how to take the form of an young elf, Are'Zel was taught how to sing, play the lute and tell stories. Even breathing Fire, the element Are'Zel usually uses in Samar'havin is the Earth, specially in plants.

Personality: Talking about his personality is to talk about two personalities, even if he's not really "split" in two. But the differences in his behavior are so obvious that his sister created names for his "different sides" when they were kids: Kerwel is the kind, talkative, childish and happy side of Are'zel, or his "Star", like Francheza said; while Avarel, the "shadow" is much more silent, morose, cold, distant and usually sad. He can get easily angry, but is not really violent. It's also while acting Avarel that he can use magic better, due to his bigger concentration and silence. Then again, they are not really two entities, and he is perfectly aware that he changes, even if he doesn't know why.

Love Interest: No one yet.

Physical Characteristics:
http://tinypic.com/r/264mcgl/7 (The marks are brown)
Tall, long body, a bit thin, with longer fur down his head, neck, back and chest. His horn is already formed, and Francheza says it has different tips because he is more than one inside. Hearing that, their father sighed, while she wondered who will be the "third tip". Are'Zel has long alerons and big ears. While in Elf form, he's proportionally tall, with dark brown hair, keeping his green eyes.

Color: He's of a rich and intense green, with some dark and brown parts of longer fur, like his head. His eyes are of a light green, nearly turquoise, and his horn is dark red.

Markings: Only the brown long fur. Since he's an artist, he can make markings with natural inks for exhibitions, or war paintings, but that was never necessary.

Wings: He has no wings, but maybe he will deserve wings in the future...?
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