The Planes of Shah'Haien

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There are two new roleplays up and running. Namely, The Spark and World of Sylfe: The New Age
Current Active Roleplays

The time of the Dark One has passed, ended by the heroism of Raducan, now renowned as both damnor and savior of this new age. However, there is a new threat looming over Sylfe. The Dark One left his taint on the lifestream, the magical force that connects all living things and blankets the entirety of Sylfe.

The lattice has fallen into the hands of the deranged sorceror Merun Al'Caar, who believes he is a God. Using this absolute power over the inhabitants of Sylfe, he has solidified humanity's dominance over the races of the Old Age. Under the misguidance of his "Triune Church," mankind and a few converts from elder races are converting the lands into what they see as "paradise" while paving the way for Merun's transcension of his human body.

In the sky, the Grim Moon looms over the lands, a sign of the Convergence, a sign of the coming end of times. Just what role the denizens of Sylfe will play in this coming end is yet unclear.
In the ravaged world of Ehvin, an ancient malevolence is once again stirring. The Maelstrom, an unnatural storm born from warring energies left behind by Ehvin's cataclysmic past is beginning to make itself manifest again. In the shadow of Ehvin's rifts, the Epimandu, vile creatures with even viler intentions are beginning to rouse from their sleep.

The Reven are growing restless and they are putting out the call for even more Spark bearers, creatures born with a natural affinity for magic. The Reven are beings of great power, but this power came at a price, they could not leave the rifts unless they found their bonded partners who can only be individuals carrying sparks. These Reven are the polar opposite of the Epimandu, they are as much a cause for the Maelstrom as they are a solution for it.

The Grim Moon also casts its shadow over Ehvin and the Convergence is doing nothing to aid in the quelling of the unnatural tempest. The tides are changing and chaos is on the horizon.
Ëthan was once a land of divine beauty, where the cycle of nature was gracefully long, and each season could take more than two decades. Ruled by the Ayalla, special beings chosen among the mortals, the harmony of this seasons lasted through millenia, and could run forever... if it wasn't the sin of selfishness. The fear of death, the eminence of oblivion, can be too much, even for the divine entities. This is the dark point, when even the best intentions, dreams and feelings, can be corrupted. Even the power of love...

After centuries under the power of an endless Winter, mortals are reuniting to fight back the tyranny; a strugle between eternity and mortality. Could they cultivate generosity enough to fight the egotism, or are they just trying to fulfill their own desire? Who is the new avatar of order...or chaos?

This is a roleplay by Kyrion. Visit the OOC at: Ëthan: The Ayalla War


 

 [WoS: New Age] Nocru

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Malkuthe Highwind
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PostSubject: [WoS: New Age] Nocru   [WoS: New Age] Nocru I_icon_minitimeThu Apr 07, 2011 7:42 am

[WoS: New Age] Nocru Sealofapproval

Name: Nocru

Age: 176

Gender: Male

Height: 4'11"

Length: 10 ft

Bios:
Nocru was once a Ceree that lived in blissful ignorance of the world around him. He was born after the second Great Disaster, and little did he know that the world was still in a state of upheaval. There came a time when he wandered off and fell into a volcanic fissure, but was able to hold on and pull himself up. When he did, a single noxious plume drifted into his nostril. He nearly upchucked his lunch but was able to contain himself.

As he headed home, Nocru felt a pounding pressure on his head and used magic to clear it away. He grew up highly proficient in Sanar'havin, having always had a way with words, but was also an adept at Samar'havin.

Once he stepped into his home, greeted his mother, father and younger brothers and ascended into his room, strange and horrible visions beset his mind. They were glimpses of the pasts and futures of the plane. They nearly shattered Nocru's sanity, and his family was alarmed, hearing the guttural screams and protestations that descended from Nocru's room. Before they could investigate, though, the earth split beneath their feet and they plummeted to their doom into a plume of molten rock that gushed out at that moment and hardened the moment it hit air.

The entire village was thrown into disarray as a massive earthquake ripped through the valley it was situated in. Large rocks tumbled down from the mountains and the earth broke into large fissures. It was the very measure of chaos, all the while, Nocru was still screaming his head off, the relentless visions still pumping his mind full.

When he finally was able to regain some semblance of sanity, he knew that he had unleashed enough magic to do what had happened. The horror of having lost his family to a disaster he had been responsible for was too much for Nocru. The visions besieged his damaged mind again and he sank to the ground, praying for relief, praying that the visions be taken away, praying for death. As he slept in he felt absolute bliss and when he came awake, cursed the Ancestors for what they did to him.

He began to hate his mind. Hate his mind he did, effectively sealing himself off from Magic.

Personality:
Nocru is a very silent Ceree, preferring to stay alone. He has bouts of visions, after which he is often described as a whole other person. He retreats to a corner, shivering, unwilling to move until the day has passed.

He is constantly afraid that he might hurt someone, and even himself if the visions came. He shirks most populated places and is afraid of other individuals. He is morose, morbid and forlorn, in his eyes rests such a deep sadness that could move one to just by looking at them.

His only wish in life, is to find death, and get it to take him.

Physical Appearance: Nocru looks like an average Ceree, save that his alerons are always dropped and his tail drags on the ground behind him. He also wears a leather collar with a silver pendant, the only thing that remained from a time when he was captured and a vision ripped through him and decimated the entire camp.

Love Interest: None, and Nocru would have none if possible

Color: Gray

Markings: A bluish-silver tattoo runs down Nocru's body and adorns his forehead

Wings: Nocru has no wings


Last edited by Malkuthe Highwind on Thu Apr 07, 2011 8:55 am; edited 1 time in total
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Malkuthe Highwind
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PostSubject: Re: [WoS: New Age] Nocru   [WoS: New Age] Nocru I_icon_minitimeThu Apr 07, 2011 7:44 am

NOCRU
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"Please... Please stop the visions...! Stop! I cannot take it any more... Aagghh! The fire burns..! It burns!" and the world around Nocru erupted in an inferno.
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